“Eyes open, he pulled the thing from his socket and held it, his palm slick with sweat. It was like waking from a nightmare. Not a screamer, where impacted fears took on simple, terrible shapes, but the sort of dream, infinitely more disturbing, where everything is utterly wrong …” (p.30)
Count Zero is the second book in Gibson’s Sprawl trilogy. It is not a direct sequel to Neuromancer, but it does develop some of the themes and ideas Gibson used in his seminal first novel. It’s a more mature, more ambitious work than Neuromancer, telling the stories of three main characters: Turner, a mercenary-for-hire; Bobby, a young console-cowboy; and Marly, a former art gallery owner.
Like its predecessor, Count Zero is not an easy read. Gibson has no time for info-dumps, being a proponent of the “show, don’t tell” school of storytelling. This means we are dropped into the middle of the author’s universe and need to hit the ground running as we try to keep up. It can be challenging at times, and may require a few re-reads of parts of the book, but it is so worth it. Continue reading